Viewing “The Dark Knight,” and its follow-up, “Inception,” you feel as though you haven’t pressed “play” on a movie, but rather “start” on a game console, or that you’ve instructed a computer program to run and are watching its functions. These movies are so frenetically informative and their rules take up so much bandwidth that the screen seems to contain not mise-en-scène but “gameplay,” that interactive dance between player and video game.
Do the Films of Christopher Nolan Owe a Debt to Video Games?
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